Selasa, 13 November 2012

DigitalTutors: Building Stylized Vehicles in Maya

Run Time: 1h 8m | Release Date: August 4, 2009 | Author: Justin Marshall | Required Software: Maya 2008 and up
English | .flv 578 kbps | 1280 x 720 15fps | aac 44,1kHz stereo | 415 Mb
Genre: eLearning


In this course we will use a variety of modeling techniques to build a cartoony golf cart. When building stylized vehicles it's important to create models that have a consistent visual style, not only within themselves, but with the characters and other props that belong in that environment. For cartoony or stylized models, the design becomes very important and there are a number of tools that we can use in Maya that will allow us to achieve that sort of look. Using a stylized golf cart as an example, we'll cover some basic polygon box-modeling methods and look at how we can add sharpness to smoothed edges. We'll duplicate geometry to create a mesh basket and use some NURBS pieces to build the canopy. Upon completion, you'll be able to use the modeling tools in Maya to begin building up your own stylized vehicles to inhabit the 3d worlds you create.



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